Movement while screen/control is touched

Having learned the basics of SpriteKit I am wondering how to implement this simple control mechanism: Applying force to/moving a node while a view/node/control is held.

I can only find methods applying force once.

You know when touch began, and touch ended.

This means you need a flag. let’s call it isBeingTouched

On your touch down method, set isBeingTouched = true

On your touch up method, set isBeingTouched = false

Now the only thing we need is a continuous loop to constantly check this.

Best place for that is in update.

So in your update, you say

if isBeingTouched == true
{
  update you velocity or add force, whatever you need to do
}