Vconsole

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vConsole

Vconsole

A lightweight, extendable front-end developer tool for mobile web page.

Features

  • View console logs
  • View network requests
  • Execute JS command manually
  • Custom plugin

Usage

Download the latest release. (DO NOT copy dist/vconsole.min.js in the dev branch)

Or, install via npm:

npm install vconsole

Import dist/vconsole.min.js to your project:

<script src="path/to/vconsole.min.js"></script>
<script>
console.log('Hello world');
// then tap vConsole button to see the log
</script>

See Tutorial for more details.

Preview

Vconsole

http://wechatfe.github.io/vconsole/demo.html

Vconsole

Documentation

vConsole:

Plugin:

Plugins

CDN

Changelog

CHANGELOG.md

Feedback

QQ Group: 497430533

Vconsole

License

The MIT License (http://opensource.org/licenses/MIT)

vConsole

Vconsole

一个轻量、可拓展、针对手机网页的前端开发者调试面板。

特性

  • 查看 console 日志
  • 查看网络请求
  • 手动执行 JS 命令行
  • 自定义插件

上手

下载 vConsole 的最新版本。(不要直接下载 dev 分支下的 dist/vconsole.min.js)

或者使用 npm 安装:

npm install vconsole

引入 dist/vconsole.min.js 到项目中:

<script src="path/to/vconsole.min.js"></script>
<script>
console.log('Hello world');
// 然后点击右下角 vConsole 按钮即可查看到 log
</script>

详细使用方法请参阅使用教程

手机预览

Vconsole

http://wechatfe.github.io/vconsole/demo.html

Vconsole

文档

vConsole 本体:

插件:

插件列表

更新记录

CHANGELOG_CN.md

CDN

交流反馈

QQ 群:497430533

Vconsole

License

The MIT License (http://opensource.org/licenses/MIT)

Liquidfun

Liquidfun

LiquidFun Version 1.1.0

Welcome to LiquidFun!

LiquidFun is a 2D physics engine for games. Go to our
landing page to browse our documentation and see some examples.

LiquidFun is an extension of Box2D. It adds a particle based fluid and soft
body simulation to the rigid body functionality of Box2D. LiquidFun can be
built for many different systems, including Android, iOS, Windows, OS X, Linux,
and JavaScript. Please see Box2D/Documentation/Building/ for details.

Discuss LiquidFun with other developers and users on the
LiquidFun Google Group. File issues on the LiquidFun Issues Tracker
or post your questions to stackoverflow.com with a mention of
liquidfun.

Please see Box2D/Documentation/Building/ to learn how to build LiquidFun and
run the testbed.

LiquidFun has a logo that you can use, in your splash screens or documentation,
for example. Please see the Programmer's Guide for the graphics and further
details.

For applications on Google Play that integrate this tool, usage is tracked.
This tracking is done automatically using the embedded version string
(b2_liquidFunVersionString), and helps us continue to optimize it. Aside from
consuming a few extra bytes in your application binary, it shouldn't affect
your application at all. We use this information to let us know if LiquidFun
is useful and if we should continue to invest in it. Since this is open
source, you are free to remove the version string but we would appreciate if
you would leave it in.